New York based Video Game Designer and Worldbuilder
BFA Design and Technology Alumni from Parsons School of Design
About
(thesis bio)
Released Games (itch)
Resume
(link to doc)
Undaily Gamey
Blog
Ventrocadia
Paradise Lost
hi
An exploration - puzzle game where the player explores a colorful world in two perspectives with two separate control-styles.
Get the full picture of Outer Town's quirky cast and strange mysteries in a top-down adventure style and a side-scrolling platformer.

Only for GameBoy Color.
Delta-3, status report!
What do you see?! Any survivors?!"
Make your way home on the worst day ever. Good luck!

Parkway Panic
Traversing the Void
With your new Wall-Runner Hyper Boots, delve into this bizarrely treacherous alien planet to find the cure to a newly raging virus, a native plant.

AND MANY MORE
"For as long as I remember,
I’ve loved turning the world into a playground and making stories out of it.
Now, I make games that capture that same spark; creating worlds that invite curiosity as well as bring story and gameplay together, making players not only feel like it's real, but feel like they're a part of it as well."
,_ logo
Zenon Ortiz
GAMES

This game was a collaborative effort with my now-friend, Hua, where we both tried figuring out a fun gameplay mechanic and then a setting to make this feel special.
While Hua got the cool graphics and movement code, I was in charge of level design and refining the narrative elements.
This was a lot of fun to make.

This was one of my earlier forays into 2D on Unity. I am quite proud with how the simple style came out and still holds up, not only with the art style but with the gameplay too, despite the bugs.
But hey, I can just say "it adds to the charm".
An atmospheric walking-simulator where the player assumes control of a recon robot exploring a crash-site that once was a city.
Will Delta-3 be able to find anything remaining amongst the wreckage?
Play With Perspective.
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- zenon, at some point